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Nice atmosphere, though it's sometimes a bit hard to see your character (especially the rogue guy).

I found the enemies and boss a bit tanky, especially since kiting is so effective it becomes a bit repetitive. 

I like the risk reward of the different paths.

The camera controls are a bit wonky sometimes, but did actually add to the challenge and felt good to overcome. So I wonder that could be explored as a mechanic.

Thanks! The camera will definitely be something to consider for my next game. Thank you so much for playing it.

This looks good and plays well.

Good choice in music too. Though I noticed if left to go on, it seems not to loop and ends up silent.


The camera control mechanic is definitely the main thing to wrap your head around before you can enjoy the experience I would say

The camera also bothered me. It was made for a more Baldur's Gate style version. Then, halfway through, I changed the style and left the camera. It will definitely be something to consider in my next project.

Well done!! That was fun! my only complaint is that it would probably be better if the camera followed the player automatically instead of having to drag it. But for your first game (as you said in the end game/victory screen) it's an amazing achievement! I guess that's the point of the beginner's jam, that you can learn by making a full game. Good job!

Thanks! The camera was a design that I thought could be improved, as well as the designs with the warrior and the rogue, I think they are the worst if I'm honest, thank you very much for playing it!